https://bugs.winehq.org/show_bug.cgi?id=45546
Ian Sabourin sslasher0@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sslasher0@gmail.com
--- Comment #19 from Ian Sabourin sslasher0@gmail.com --- Created attachment 63312 --> https://bugs.winehq.org/attachment.cgi?id=63312 Workaround for personal use: remove timeout in get_thread_context()
This small patch eliminates crashes during Magic: Arena updates. However it conceivably introduces problems in other degenerate scenarios, where threads do not suspend, indefinitely. Therefore I'm not suggesting to merge this anywhere. But until a better solution is established, this might help some people.
I am also posting a comment where I will summarize the discussion regarding how to best solve this.