https://bugs.winehq.org/show_bug.cgi?id=43405
Bug ID: 43405 Summary: NieR:Automata - Most bullets are invisible Product: Wine Version: 2.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: dark.shadow4@web.de Distribution: ---
Created attachment 58747 --> https://bugs.winehq.org/attachment.cgi?id=58747 How the minigame looks on linux
NieR:Automata is an 64Bit DX11 game on Steam. It has some rendering issues, most standard bullets are completely invisible, both in the actual game and the minigame. Screenshots attached.
I made an apitrace, but unfortunately this comes at a whooping 1.4GB (543MB compressed). If you still want it, I uploaded it here: http://www.mediafire.com/file/me8dsk3asiuqoiw/automata.7z I don't know if it's possible to trim apitraces at the start, but if so, please tell me and I'll shrink it down. It's just that I can't skip those parts of the game. Screenshots from frame 3050(windows) and 3052(linux), but I removed the transparency.
Using wine-2.12-staging on Arch Linux for my tests.