http://bugs.winehq.org/show_bug.cgi?id=18232
--- Comment #8 from Kovensky diogomfranco@gmail.com 2009-08-16 13:54:25 --- Created an attachment (id=23117) --> (http://bugs.winehq.org/attachment.cgi?id=23117) output of WINEDEBUG=+all wine th12.exe
The same problem happens with me, except I get one frame every 3 seconds (effectively 0.33fps). I attached the output of `WINEDEBUG=warn+all wine th12.exe`.
Of note, the error messages below keep repeating themselves, with different frequencies, when the game slows down: warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x13f1d0) : stub, calling idirect3d for now warn:d3d9:IDirect3D9Impl_CheckDeviceFormat D3DFMT_R8G8B8 is not available on windows, returning D3DERR_NOTAVAILABLE warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x13f1d0) : stub, calling idirect3d for now warn:d3d9:IDirect3DDevice9Impl_QueryInterface IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE warn:d3d:state_blendop Unsupported in local OpenGL implementation: glBlendEquationSeparateEXT
System info:
$ lspci -nn | grep VGA 01:00.0 VGA compatible controller [0300]: nVidia Corporation NV34 [GeForce FX 5200] [10de:0322] (rev a1)
$ dpkg -l nvidia-glx-173 | grep nvidia ii nvidia-glx-173 173.14.16-0ubuntu1 NVIDIA binary Xorg driver
$ dpkg -l wine | grep wine ii wine 1.1.27~winehq0~ubuntu~9.04-0ubuntu1 Microsoft Windows Compatibility Layer (Binary Emulator and Library)