http://bugs.winehq.org/show_bug.cgi?id=25427
Summary: Arcanum crashes in the main menu (when using hardware acceleration) Product: Wine Version: 1.3.8 Platform: x86 URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum :-Of-Steamworks-&-Magick-Obscura-Demo OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: hverbeet@gmail.com
Created an attachment (id=32364) --> (http://bugs.winehq.org/attachment.cgi?id=32364) terminal output
Arcanum: Of Steamworks & Magick Obscura crashes in the main menu (without a usable backtrace). There's no crash if you start the game with the '-no3d' command line parameter. The game started without the issue, using hw. acceleration in Wine-1.3.6.
Bisecting revealed the following commit:
d3fd7b247b35d7c8c453afa2fc07e121ea75214b is the first bad commit commit d3fd7b247b35d7c8c453afa2fc07e121ea75214b Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Nov 11 12:39:18 2010 +0100
wined3d: Handle rendertargetlock_mode in surface_load_location().
:040000 040000 780aa9e2a2ad864aa99506bbc94945858f04c8fe 4f3ff593fb727990574ac015f6f7512ba8bd76f2 M dlls
Author of the patch added to CC. Link to the demo added to URL (255 MB download size)
Just let me know if you need a log with specific debug channels.
Fedora 14 Nvidia 7600 / driver 260.19.21