http://bugs.winehq.org/show_bug.cgi?id=5247
the3dfxdude@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED |
------- Additional Comments From the3dfxdude@gmail.com 2006-16-09 01:23 ------- So this issue really isn't fixed yet. Which is the offscreen version? The upside down case? The behavoir changes some when vertex shaders are enabled as both versions are visible on screen. I need to put up those screen shots again.