http://bugs.winehq.org/show_bug.cgi?id=28444
Louis Lenders xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |xerox_xerox2000@yahoo.co.uk Component|directx-d3d |directx-d3dx9 Ever Confirmed|0 |1
--- Comment #1 from Louis Lenders xerox_xerox2000@yahoo.co.uk 2011-10-22 13:25:58 CDT --- confirming
With the hack below i was able to get into the menu
From a debuglog it looks as if D3DXFilterTexture doesn't return success, and
then trouble start. Mitchell, could you try if the hack let's you get further in the game up to the menu too? Then we know at least the problem is in d3dx9_36.
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index 20d8880..c8e6f08 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -69,7 +69,7 @@ HRESULT WINAPI D3DXFilterTexture(LPDIRECT3DBASETEXTURE9 textur UINT level; HRESULT hr; D3DRESOURCETYPE type; - +return 0; TRACE("(%p, %p, %d, %d)\n", texture, palette, srclevel, filter);
if (!texture)