http://bugs.winehq.org/show_bug.cgi?id=35598
Bug ID: 35598 Summary: Rainbow Six Vegas 2 freezes at splash screen Product: Wine Version: 1.7.12 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: bwarren@yandex.com Classification: Unclassified
Created attachment 47547 --> http://bugs.winehq.org/attachment.cgi?id=47547 Partial debug log of crash
Rainbow Six Vegas 2 freezes (not crash) as soon as the initial splash screen appears, forcing the user to kill the process to return to the desktop. When the splash screen appears, the intro sound plays for about half a second before the process freezes. The game is launched through Steam with the Steam overlay disabled. This may be a regression of bug number 8366
This defect was discovered using the following:
* AMD Radeon R7 260X using FGLRX driver version 14.1 * Kubuntu 13.10 * Play On Linux 4.2.1 with Wine 1.7.12
It's important to note that I tested this prior with a Radeon 6770 using the open source ATI/Radeon driver and the game worked near flawlessly.
The only useful information in the log is:
err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not registered err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not registered err:ole:create_server class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {e2085f28-feb7-404a-b8e7-e659bdeaaa02} could be created for context 0x17
and perhaps: fixme:d3d9:D3DPERF_SetOptions (0x1) : stub fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented fixme:d3d9:Direct3DShaderValidatorCreate9 stub