https://bugs.winehq.org/show_bug.cgi?id=43042
--- Comment #6 from Robert Walker bob.mt.wya@gmail.com --- (In reply to o13g86 from comment #5)
(In reply to Robert Walker from comment #4)
Technically S.T.A.L.K.E.R. Lost Alpha doesn't crash... No minidump or stacktrace is created :-) Just the dialog window "Your video card doesn't meet game requirements"
This dialog was popping up too until I configured wine properly.
To quote the S.T.A.L.K.E.R. Lost Alpha Developers:
Q: Will you make LA on CoP engine? A: No. :) LA is based on SoC engine, which makes it truely atmospheric, and memorable.
I tried out the S.T.A.L.K.E.R. - Call of Pripyat. This appears to have a newer Xray renderer engine than that used in S.T.A.L.K.E.R. Lost Alpha. S.T.A.L.K.E.R. Lost Alpha never exposes a DirectX 11.0 renderer option in the main menu... Whereas I can get S.T.A.L.K.E.R. - Call of Pripyat to do so.
Set to the DirectX 10 renderer - the S.T.A.L.K.E.R. - Call of Pripyat Xray Engine crashes immediately on launch. Set to the DirectX 11 renderer - the S.T.A.L.K.E.R. - Call of Pripyat gets to some very messed up menus. Starting an actual game session crashes immediately.
I don't really think it's helpful, therefore, to think of these 2 games as being interchangeable...