http://bugs.winehq.org/show_bug.cgi?id=29055
--- Comment #14 from David davilando@gmail.com 2011-12-22 15:35:28 CST --- I can confirm that after the new patch 1.3.10, which added Large Address Aware support, solves the problem. (using wine 1.3.35)
I no longer need the "OffscreenRenderingMode"="backbuffer" workaround and I also don't need to remove any intro video
No more: "err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElementsBaseVertex @ drawprim.c / 46" "FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
So I guess it was a buffer size issue :)
My Direct3D section in the user.reg now only contains 2 lines:
[Software\Wine\Direct3D] "UseGLSL"="disabled" "VideoMemorySize"="1536"