https://bugs.winehq.org/show_bug.cgi?id=43323
Bug ID: 43323 Summary: Beamng.drive: Cars render incorrectly Product: Wine Version: 2.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: byi5000@gmail.com Distribution: ---
Visual description of the bug: https://www.youtube.com/watch?v=rjjiSIhIMUU (Its an older Wine version, but the visual outcome of the bug has not changed)
With the car streamed in and within the camera angle you get this output: fixme:d3d_draw:draw_primitive_arrays Start instance (15) not supported. fixme:d3d_draw:draw_primitive_arrays Start instance (130) not supported. fixme:dxgi:dxgi_swapchain_GetDesc iface 0x4929040, desc 0x23b650 partial stub! fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and SwapEffect.
With the car streamed out and the car not in the camera angle: fixme:dxgi:dxgi_swapchain_GetDesc iface 0x4929040, desc 0x23eca0 partial stub! fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and SwapEffect.
No output nor visual difference between CSMT enabled and disabled. Tested in Wine-2.12-staging.