https://bugs.winehq.org/show_bug.cgi?id=49077
--- Comment #19 from RC rich.coe2@gmail.com --- Created attachment 67102 --> https://bugs.winehq.org/attachment.cgi?id=67102 CLR runtime crash
I've upgraded ADE to 4.5.11. I'm still trying track down memory corruption in glDrawArrays(). I started running under valgrind and during startup, I'm getting an exception while increasing the value of the stack pointer? (odd).
Also I don't know how bad or what it means when wine complains: preloader: Warning: failed to reserve range 00110000-68000000 preloader: Warning: failed to reserve range 7f000000-82000000 All web searches/FAQ talks about the 0 range issue, which did not change this from occurring.
Also seeing heap error (nil) and attempts to find where it is coming from have failed. 0048:err:heap:HEAP_GetPtr Invalid heap (nil)!
This is apparently badness in the dotnet run time: Unhandled exception: 0xe0434352 in 32-bit code (0x7b030449).