https://bugs.winehq.org/show_bug.cgi?id=40207
--- Comment #13 from Robert Walker bob.mt.wya@gmail.com --- (In reply to q3cpma from comment #12)
I've applied the "DirectX 10.0 support" thingie from https://appdb.winehq.org/objectManager. php?sClass=version&iId=17740&iTestingId=87778 before. Also, the moment is precised in the first post: when loading "Medical pavillion", after the cutscene with the projected message about spying.
If your graphics card supports DirectX 11.x - then you also need to disable d3d11 support in winecfg (sorry I've still got to add that info to the Bioshock page)... It's a fairly recent Wine change that the detection hardware support leads to these code pathways being enabled.
Sorry - but just double checking about the area where your crash occurs... I'll try playing through that area (time permitting!!)