https://bugs.winehq.org/show_bug.cgi?id=40164
Bug ID: 40164 Summary: Add Vulkan support Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: jj@stusta.net Distribution: ---
Vulkan is now released: https://www.khronos.org/vulkan/
Wine may profit from this. The HLSL -> SPIR-V compiler can make it possible to translate direct3d shaders.
I guess implementing that backend can make Wine much faster for 3D graphics. I'm unsure though if the translation interface is too complicated and slow if the application still does the OpenGL/Direct3D calls.