https://bugs.winehq.org/show_bug.cgi?id=39180
--- Comment #25 from Shmerl shtetldik@gmail.com --- (In reply to Guillaume Charifi from comment #24)
I have a some patches locally that greatly improves the 2D interface (texts not broken nor rendered at wrong places, ...), and I started to work on stuff for missing 3D features (without much results for now). Please ask if you want to try them, maybe it can help into getting them committed...
Most of the DX11 errors that I see are stubs of functions missing from https://source.winehq.org/git/wine.git/history/HEAD:/dlls/d3d11/device.c
I.e. stuff like:
d3d11_immediate_context_CSSetConstantBuffers d3d11_immediate_context_CSSetShader d3d11_immediate_context_CSSetShaderResources d3d11_immediate_context_CSSetUnorderedAccessViews d3d11_immediate_context_Dispatch d3d11_immediate_context_DSSetConstantBuffers d3d11_immediate_context_HSSetConstantBuffers
Are you going to work on those?
I'm interested in testing this, if you'd post your patches somewhere. I just need to figure how to build Wine properly (probably will use a VM next time).