https://bugs.winehq.org/show_bug.cgi?id=57162
--- Comment #4 from Andrew Nguyen arethusa26@gmail.com --- (In reply to Evan Tang from comment #2)
Would you mind testing Wine 7? 1833887428f7539681ebbc1c893a4ec85cc1ea88 fixed an issue that I had introduced earlier, where TLS variables were not getting initialized. If it's broken in Wine 7 (and "fixed" by a30a5287f06ccf56a1d7184e8c22ea9e79e9efaf), then it's probably some unrelated issue that can be worked around by not initializing TLS variables.
I can also confirm that the game does not work with wine-7.0.2 but works with Wine built from commit a30a5287f06ccf56a1d7184e8c22ea9e79e9efaf. I agree with your analysis that the commit reported by the regression test isn't really the cause of the underlying issue, but it just happens to expose again some problem that is occurring in a TLS callback.