https://bugs.winehq.org/show_bug.cgi?id=57503
--- Comment #5 from RĂ©mi Bernon rbernon@codeweavers.com --- Hmm... sadly, even with LAA patched binary it doesn't start. It looks like a memory corruption after some internal allocator returns a bogus pointer and the game crashes trying to memset it. Possibly an invalid pointer was freed before, but I couldn't find where it comes from.