http://bugs.winehq.org/show_bug.cgi?id=14983
--- Comment #17 from OlekA brodo@o2.pl 2008-09-04 09:55:54 ---
You are right, my bad, I confused that patch with another one which actually introduced separate world transforms for glyph outlines. But what my patch above does is basically do the things an old way - how it was done before 1.1.0. Could you test with 1.0.9 and 1.1.0 and report the results?
OK I'll try it as soon as possible :)