https://bugs.winehq.org/show_bug.cgi?id=47610
--- Comment #7 from Kevin Brott winebugz@kbrm.net --- Finally got time to work on this tonight * Truncated my .xsession-errors file in hopes I'd catch something interesting (didn't - just a couple of pasystray errors). * Started 'script' output to file - to capture terminal output * set WINEPREFIX * changed directory to ${WINEPREFIX}/drive_c/Program Files (x86)/Steam/steamapps/common/No Man's Sky/Binaries * ran 'wine NMS.exe' it fired up steam and then ran the game * jumped into my ship and headed for nearest planet * ran out of fuel part-way - mined asteroid for more and continued on Pulse engines to target planet - game crashed (elapsed time maybe 10 minutes total) * this time wine caught the crash and the game didn't vanish to desktop * had to force-kill the wine game session so winedbg would let me save the crash/backtrace
Attaching gzip'd nms-backtrace.txt and nm-debug.txt
Mea Culpa. Sorry about the severity mis-set, I think maybe I didn't assimilate that part of the Bugs doc correctly - read it then posted bug - and forgot to double-check that section.
Willing to do a regression test - but that may take a couple of days to get done with my current work schedule.