http://bugs.winehq.org/show_bug.cgi?id=21807
Summary: Nancy Drew (All Mysteres Affected): Application gave us bad source rectangle for BltFast. Runtime Error! Product: Wine Version: 1.1.39 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gaming4jc2@yahoo.com
Created an attachment (id=26386) --> (http://bugs.winehq.org/attachment.cgi?id=26386) Zip of two large logs containing backtrace/debugs
When playing any of the Nancy Drew PC games, a Runtime error occurs as a result of a "dirty rectangle". Attached are two logs containing WINEDEBUG of d3d as well as the applications debugger and the prompts which appear in-game.
Alert Box: "FastBitNoTrans() - err ret = 88760096, pDescription = Dirty Rect Fast Bit, rSrcRect: t=-1, b=39, l=-21, r9, dwDestX = -21, dwDestY = -1 - DDERR_INVALIDRECT - Rectangle provided was invalid."
I believe the problem is: warn:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast Application gave us bad source rectangle for BltFast.
Tested games were "Ghost Dogs of Moon Lake" and "The Final Scene". I was also using DirectX9.0c from winetricks, so that DirectX detection would work.