https://bugs.winehq.org/show_bug.cgi?id=56176
--- Comment #1 from Patrick Hibbs hibbsncc1701@gmail.com --- Created attachment 76591 --> https://bugs.winehq.org/attachment.cgi?id=76591 Stub patch
As it turns out, simply stubbing D3DX11CreateThreadPump to return E_NOTIMPL is enough to get the game to the intro video playback.
Then it fails with GStreamer being unable to decode WMV2. That's worked around with winetricks ffdshow, and we get in-game.
Only to then run head first into D3DX11CreateTextureFromMemory() aka. Bug# 56659.
Patch attached.