http://bugs.winehq.org/show_bug.cgi?id=11995
Ognjen B ognjen@mailshack.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ognjen@mailshack.com
--- Comment #2 from Ognjen B ognjen@mailshack.com 2008-05-04 17:11:24 ---
There is one odd thing: the game's start screen has a pulldown list of supported resolutions, and it's empty. That seems wrong, and might possibly be related to the later crash.
I have that same issue. If I enable "Emulate a virtual Desktop" in wine, the pulldown menu gives me the valid resolutions (all the way up to 1024x768).
But when I try to run the game, I get the following:
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory fixme:win:EnumDisplayDevicesW ((null),0,0x33f840,0x00000000), stub! wine: Unhandled page fault on read access to 0x000000fc at address 0xfc (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x000000fc in 32-bit code (0x000000fc).
For the full error and backtrace, see attachment.
System is Gentoo Linux, 2.6.23 (AMD 64 X2 4200+, running in 32bit). Wine version is the latest pull from git as of today (4th May). I had to alter my xorg-conf to use 16bit color, otherwise I get the "Cannot change screen BPP..." error when running the game.