http://bugs.winehq.org/show_bug.cgi?id=19901
Jörg Höhle hoehle@users.sourceforge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #8 from Jörg Höhle hoehle@users.sourceforge.net 2009-10-06 14:19:55 --- Fixed by my pre-1.1.31 commit dc3471ca0e7c2209ecf9758359cc62f9d958bf2c for all audio drivers (ALSA+OSS+CoreAudio+...)
Now that I can play with ALSA as well (my former driver-specific patches in comment #5 enabled playing with OSS and CoreAudio), I observe these warnings:
ALSA HW, while in menu (where no music plays) warn:dsound:DSOUND_PerformMix Probable buffer underrun (playing silence?)
ALSA emulation mode, while in menu warn:wave:wodUpdatePlayedTotal Unexpected state (4) while updating Total Played, resetting
ALSA or OSS, HW or emulation, in game, when one character says something: warn:dsound:IDirectSoundBufferImpl_Lock Overwriting mixing position, case 1 (no warning comes from sound effects, only voices (mixing?))