https://bugs.winehq.org/show_bug.cgi?id=40207
--- Comment #26 from Robert Walker bob.mt.wya@gmail.com --- (In reply to winetest from comment #24)
(In reply to q3cpma from comment #22)
So I was able to test it with 1.9.11 staging (CSMT enabled). Crash even earlier than before, during the first level (the one after you get out the submarine-elevator) when going through the plane's tail in the water tunnel. I have a backtrace, but I should recompile wine to have a real one.
Could you retest with 2.x series of wine? There has been no response to this over 6 months and it's a lot of time in wine development.
I've tested extended gameplay from the very start of the game. With, or without, CMST enabled - I didn't have a single crash.
Nvidia GeForce GTX 970M with 378.13 drivers Wine Staging 2.2
So I can't reproduce this bug...