http://bugs.winehq.org/show_bug.cgi?id=17818
--- Comment #68 from Indirectly Indexed burp@nurfuerspam.de 2010-02-18 08:16:27 --- Additional comments to #67:
a) The patch should as well apply cleanly against 1.1.37 (and earlier). Standard 1.1.38 will fail to start the game at all (for any gfx board) due to the faulty commit mentioned above.
b) The GFX board is NOT required to have 256 shaders for RoM. What it must have is 256 ARB_VERTEX_SHADER float constants. (You can verify that by setting WINEDEBUG=+d3d_caps and checking the output of wine.)
c) The frame rate seems to be quite low (<10fps on 1680x1050 / Radeon 4870, most effects off), the forums hint that this is rather a general problem, which naturally has to get worse by going through wine's translation matrix. It seems to be barely enough for completing quests. Instances are hardly manageable at best.