http://bugs.winehq.org/show_bug.cgi?id=21076
--- Comment #7 from war_the_gloomer@hotmail.com 2009-12-21 08:07:36 --- only partial backtrace available atm. Will add full backtrace later.
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
Seems to be culprit, maybe~...
nVidia Geforce 6100 Go with 128 MB graphics set.
00:05.0 VGA compatible controller: nVidia Corporation C51 [GeForce Go 6100] (rev a2)
LinuxMint 8 Helena
nVidia proprietary 185 driver
Yea, old, but... :)