http://bugs.winehq.org/show_bug.cgi?id=31546
winebugzilla.kyoo@xoxy.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winebugzilla.kyoo@xoxy.net
--- Comment #9 from winebugzilla.kyoo@xoxy.net 2013-02-26 13:42:34 CST --- I have been noticing this recently with a PS2 controller (wine 1.5.24), especially with epsxe. When setting up the controller, the program will see a different axis being moved sometimes depending on which direction and how far I move a stick (see below.) This also seems to change sometimes when I un+replug the controller (USB adaptor). I started a game, played for a while, then paused it and unplugged the adaptor. Later, I plugged the adaptor back in and resumed the game. All joystick input except left stick up and either stick left works. This doesn't change when I restart the program.
Stick.direction - Currently - Previously (as seen by epsxe) left.left - J2_LX until halfway, then J1_LX - J2_LX left.right - J2_LX until halfway, then J1_LX - J2_LX left.up - J2_LY until halfway, then J1_LY - J2_LY left.down - J2_LY until halfway, then J1_LY until 95%, then J1_LX - J2_LY right.left - J1_LZ except for about 10% in the middle where it's J2_LZ - J2_LZ right.right - J2_LZ - J2_LZ right.up - J1_LRZ except for about 10% in the middle where it's J2_LRZ - J2_LRZ right.down - J2_LRX - J2_LRZ
With jstest, all axes seem to work fine. I'm not overriding any dlls.