https://bugs.winehq.org/show_bug.cgi?id=37838
--- Comment #4 from multitude multitude@internode.on.net --- As of Wine v1.7.38, Chessmaster crashes when attempting to use the Direct3D to OpenGL wrapper with OpenGL 2.1. See https://bugs.winehq.org/show_bug.cgi?id=38264
Using OpenGL 3.0 (and up to 4.4), the chess pieces do get lit. See attachment 'Chessmaster X demo with Direct3D on OpenGL 3.0+'.
However, as illustrated in the attachment, the lighting direction appears completely random. It's most notable with piece shadows being behind the piece, but the front of the piece in complete darkness.
The third black pawn from the right is an example of the lighting direction being close to correct.
The black pawn on the very right is an example of the lighting direction being dead wrong.
cheers, multitude