https://bugs.winehq.org/show_bug.cgi?id=57308
--- Comment #9 from Eric Pouech eric.pouech@gmail.com ---
Therefore I guess currently just the search via filename would work, if the globaldebugdir lookup would be modified like this:
dlls/dbghelp/module.c @@ static struct image_file_map* image_locate_debug_link lstrcpyW(p, module->real_path);
if (!_wcsnicmp(p, L"\\??\\Z:\\", 7))
memmove(p, p + 7, (wcslen(p) + 1 - 7) * sizeof(WCHAR)); slash = p;
I think we'd rather move to binding debug symbol by build id as: - unless they are stored in same directory as images, other debugger won't be able to get them - if we want to use (whatever the debugger) automatic debug symbol download, then a buildid is the way to go