http://bugs.winehq.org/show_bug.cgi?id=22857
DJ Kehoe dj_kehoe@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dj_kehoe@yahoo.com
--- Comment #10 from DJ Kehoe dj_kehoe@yahoo.com 2010-08-03 20:51:17 --- Opening the Terrain Editor will freeze the program.
last terminal output: fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xbd4d1f0) : pBox=(nil) stub
Opening the Data Editor crashes immediately. last terminal output: fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll" err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17 fixme:process:GetProcessWorkingSetSize (0xffffffff,0x3a6cd74,0x3a6cd78): stub fixme:process:GetProcessWorkingSetSize (0xffffffff,0x3a6ca18,0x3a6ca1c): stub fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities fixme:exec:SHELL_execute flags ignored: 0x00000100 fixme:dxdiag:ProcessCommandLine /t unimplemented fixme:process:GetProcessWorkingSetSize (0xffffffff,0x3a6c834,0x3a6c838): stub
Tested on: Ubuntu 10.04 wine-1.1.42
The main game works on my system, albeit very slowly.