http://bugs.winehq.org/show_bug.cgi?id=35543
Bug ID: 35543 Summary: WINED3D_LOCATION_DISCARDED,WINED3D_LOCATION_TEXTURE_RG B Product: Wine Version: 1.7.12 Hardware: x86-64 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: michael@truthiness.biz Classification: Unclassified
In the latest version of NoLimits Coaster, there is a bug that makes certain objects invisible, which really takes away from the game. In the screen shot I attached, you can see the trunk of a tree on the middle right of the screen, however all of its leafs and branches are missing due to the bug. There are a few other objects that are missing, and I believe these are a result of this bug.
Terminal is filled with this message when the simulator loads: fixme:d3d_surface:surface_load_location Unimplemented copy from WINED3D_LOCATION_DISCARDED to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers.
To reproduce the bug: -Download the demo on the link provided and install -The exe to run is in /Program Files/NoLimits\ 2\ Demo/32bit/nolimits2app.exe -When the game opens, click “Play” -Select “Forest Hills Park”, then click “OK”. -The game takes awhile to load, but once it does you can see the bug.
NOTE: Wine 1.7.12 resolved an issue that prevented the game from even opening. Please make sure to use this, otherwise you won’t be able to view the bug.