https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #136 from Sergey Isakov isakov-sl@bk.ru --- (In reply to swswine from comment #135)
(In reply to Sergey Isakov from comment #134)
What is it???
Please find the answer to your question in comment #124 and comment #132 above. It is no sense in using this patch for your main wine installation, or for testing some arbitrary games. My initial comments suggest the same. This patch is not designed for any particular purpose, maybe except for revealing in-depth wine problems and illustrating the simpler "top level" problems running Sims2. In any case you are using it on your own risk.
You should not restrict vertex model to 2 in your patch. It is performed by winetrick vsm=2 and psm=2 or just in registry, see dlls/wined3d/wined3d_main.c:305 ~~~ if (!get_config_key_dword(hkey, appkey, "MaxShaderModelVS", &wined3d_settings.max_sm_vs)) TRACE("Limiting VS shader model to %u.\n", wined3d_settings.max_sm_vs); ~~~ This method works. Users must use this trick for this game and not for others. Anyway thanks for pointing to the problem.