https://bugs.winehq.org/show_bug.cgi?id=36863
--- Comment #9 from Henri Verbeet hverbeet@gmail.com --- It seems to crash somewhere around wglCreateContext() / wglMakeCurrent() in wined3d_caps_gl_ctx_create(), but earlier calls to that succeeded. At this point my best guess would be some kind of memory corruption, perhaps of the context's GL function table. Is there any chance this is some kind of duplicate of bug 34367? Specifically, does the workaround in https://bugs.winehq.org/show_bug.cgi?id=34367#c14 make it any better?