http://bugs.winehq.org/show_bug.cgi?id=11796
--- Comment #2 from Roderick Colenbrander thunderbird2k@gmx.net 2008-03-01 09:39:40 --- As of latest git opengl initialisation isn't done by default anymore. It is only done when the use of OpenGL or Direct3D is requested. Nevertheless the same code is used.
I have seen issues like this before and it are Mesa / driver issues. Adding an exception for this case is very ugly. A few lines higher a GLX context is created and apparently that passes, so when we reach this code GLX must be around.