https://bugs.winehq.org/show_bug.cgi?id=47389
--- Comment #8 from Paul Gofman gofmanp@gmail.com --- You can also try the following to workaround the problem if fixing the driver / setup is not possible:
- Set HKCU\Software\Wine\Direct3D\MaxVersionGL to 0x10000 (DWORD hex value) in registry; - run with Mesa environment MESA_EXTENSION_OVERRIDE=-GL_ARB_shading_language_100
With GL_ARB_shading_language_100 extension disabled Wine won't ask for GLSL version string and this should allow to workaround the crash.
From the Wine point of view, the incorrect GL driver behavior is that it
reports GL_ARB_shading_language_100 extension but then refuses to give a valid GLSL version string. The driver itself complains in the log that things went wrong with the string.