https://bugs.winehq.org/show_bug.cgi?id=39796
--- Comment #9 from alexchandel@gmail.com --- Just tested 1.7.8 with the DirectDraw HAL and (what I assume is) the Intel 945G.
No MAV on launch now, it happens at exit.
For the first case, "fixme:d3d:resource_check_usage Unhandled usage flags 0x8." is spammed into the log during the load screen. And there is an occasional bug where the opening any screen overlay causes the screen to become permanently black.
In the second case, there are hundreds of malloc errors per second when the game is paused, and the pause screen is gradually corrupted.
Both experience at least two MAVs upon trying to exit the game. Remember, the game works fine 1.6.2.