http://bugs.winehq.org/show_bug.cgi?id=19372
Summary: Neverwinter Nights 2 runs successfully with WINEDEBUG="file,relay,tld,seh", but fails to start w\o debug Product: Wine Version: 1.1.25 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P3 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: freijie@gmail.com
Neverwinter Nights 2 executable 'hangs' during startup time right after creating window\changing resolution on fresh prefix with necessary drivers and libraries installed. wineserver process starts using 70 to 80% of cpu time, while nwn2main.exe executable uses the rest (~20%)
game runs really laggy and starts up slowly, but successfully, when running wine with WINEDEBUG="file,relay,tld,seh" options. no problems with gameplay besides speed issue (because of debugging, i suppose). wineserver uses normal portion of cputime.
*oops, now it hanged during game zone transition with debugging on, same stuff - game hanged and wineserver started to eat cpu
gentoo linux, emerged wine from sources using 1.1.25 ebuild