http://bugs.winehq.org/show_bug.cgi?id=22498
--- Comment #16 from Raymond superquad.vortex2@gmail.com 2010-05-05 21:33:59 --- (In reply to comment #15)
if the game use dsound , using the new waveout.c cannot fix your problem
well, believe it or not, it does. the bug is rather obvious in the game, i have no problem determining whether it is present or not.
there are 3 ways of fixing it:
- switching to OSS audio in winecfg.
- using old waveout with dwPlayedTotal fix.
- using new waveout by Maarten.
cat /proc/asound/card0/pcm0p/sub0/hw_params
you will know the hardware parameters of your sound card while using oss and alsa