http://bugs.winehq.org/show_bug.cgi?id=24877
Summary: Baldur's Gate 1: Transparency rendering broken Product: Wine Version: 1.3.5 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: devurandom@gmx.net
Created an attachment (id=31492) --> (http://bugs.winehq.org/attachment.cgi?id=31492) screenshot showing the transparent cursor problem
Things with transparency, like the mouse cursor in the menu, or the characters over the landscape, are rendered badly: * Mouse cursor: It is always surrounded by a black box, which is not redrawn after moving the cursor away. * Characters: Their background is replaced what seems to be parts of other images/animations.
Additionally the game is very sluggish and slow, but that could be result of the next thing:
This is accompanied by masses of this debug output on the console: --- fixme:d3d_surface:surface_download_data Readback conversion not supported for format WINED3DFMT_B5G6R5_UNORM. fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software blit ---