http://bugs.winehq.org/show_bug.cgi?id=21932
Summary: Elder Scrolls III: Morrowind slowed down to < 1 fps Product: Wine Version: 1.1.38 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: erik.berndt.scheper@xs4all.nl
After the update from 1.1.37 to 1.1.38 (I am using the ubuntu ppa repository) I have found that Elder Scrolls III: Morrowind slowed down to < 1 fps on my ASUS X70 laptop with ATI HD3470 graphics and fglrx.
I have tried to follow the steps for regression testing (I may have missed something; my first steps using git and building wine from source...) and I have found that the following commit causes this for me:
--------------- git bisect bad ce42470138a4805dce509a1fa806c8880530f324 is first bad commit commit ce42470138a4805dce509a1fa806c8880530f324 Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Jan 27 20:19:40 2010 +0100
wined3d: Ensure draw ordering across contexts. ---------------
Reverting this patch from the current HEAD was problematic so I reverted to the patch before the one above using
git reset --hard b2e511f3918a83211eb577fa3c15bff931522d01 CC="ccache gcc" ./configure --verbose --disable-tests && make depend && make
Retrying this reverted Morrowind to its original and very playable state as in Wine 1.1.37.
If you need any more information then please let me know.