https://bugs.winehq.org/show_bug.cgi?id=20074
--- Comment #65 from Lorenzo Ferrillo lorenzofer@live.it --- Ok The issue seem to lie in the D3DXLoadSurfaceFromMemory that doesn't understand DXTn surfaces.
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x33545844 -> 0x33545844 fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture loading failed. fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x15 -> 0x35545844 fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture loading failed.
It will require this two patch included in wine staging and their dependancy:
https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-D... https://github.com/wine-compholio/wine-staging/tree/master/patches/d3dx9_36-...
Seems duplicated of "Bug 34364"
While the DXTn patch is considered still experimental,shouldn't it be the time to do some proper tests and finally include it into development version?