http://bugs.winehq.org/show_bug.cgi?id=20045
--- Comment #1 from Jörg Höhle hoehle@users.sourceforge.net 2009-09-14 08:30:14 --- Created an attachment (id=23595) --> (http://bugs.winehq.org/attachment.cgi?id=23595) trace snippet with debugstr about D3D error and MessageBox call
This snippet belong to a trace where the app would not start at all in wine-1.1.29. It does not even manage to display the known MessageBox "failed to find suitable refresh rate for current resolution".
The cause was the file SWLEGO.bin which stores the user's configuration settings. Enabling + Bump Mapping on + Plastic Reflections On in the Effect Options menu during game play causes a crash upon startup the next time the game is started. Changing these settings works fine during game (the effect is immediately visible). Remove the file and it starts again.