http://bugs.winehq.org/show_bug.cgi?id=23723
Pawel Stolowski pawel.stolowski@wp.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pawel.stolowski@wp.pl
--- Comment #1 from Pawel Stolowski pawel.stolowski@wp.pl 2010-10-17 03:24:52 CDT --- The workaround with placing the wavs in sfx.agg+ subdirectory didn't work for me in Dangerous Waters. For Dangerous Waters the trick is to rename all the wavs so that each name has "sfx.agg+" prefix. This can be done en masse with: $ for p in *.WAV *.wav ; do mv "$p" "sfx.agg+$p"; done (it has to be executed in each directory that has sfx.agg file).