https://bugs.winehq.org/show_bug.cgi?id=56755
Bug ID: 56755 Summary: White textures in EverQuest (Unsupported Conversion in windowscodec/convert.c) Product: Wine Version: 9.10 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: windowscodecs Assignee: wine-bugs@winehq.org Reporter: czahrien@gmail.com Distribution: ---
Created attachment 76545 --> https://bugs.winehq.org/attachment.cgi?id=76545 Logs containing the FIXME messages described above.
From what I have been able to read this bug was introduced earlier this year when Daybreak updated EverQuest to use DirectX 11.
The logs report the following error messsage:
0340:fixme:wincodecs:FormatConverter_CanConvert Unsupported conversion {6fddc324-4e03-4bfe-b185-3d77768dc90f} -> {05ec7c2b-f1e6-4961-ad46-e1cc810a87d2}
The error message indicates specifically that a conversion failed from 16bppBGRA5551 to 32bppBGRA.
I have a minimal patch written up which addresses the issue for me. If this is not a known issue that is being worked on I would not mind working on cleaning it up and submitting it to the project.