https://bugs.winehq.org/show_bug.cgi?id=41080
--- Comment #34 from Shihira fengzhiping@hotmail.com --- Oh speedDemo.exe works, finally it works! What I did was simply `winedbg speedDemo.exe` and let it run. And then the floating point exception was caught as expected, so the debugger paused, waiting for my next action. Here I just pressed `c` to continue with the error ignored and the game finally launched.
But not a solution to the full version, because the full version may detect the debugger and refuse to launch. Is there any way to ignore these trivial errors without a debugger? Just a work around is satisfying enough I think.