https://bugs.winehq.org/show_bug.cgi?id=53951
--- Comment #5 from varrok@gmail.com ---
(In reply to joaopa from comment #2)
At first test with the latest wine in a fresh wine prefix without any dll override. Do not use native dlls.
Currently, it is wine-8.16 If the bug still occurs please add a new console output
Hi,
I've done as requested,
wine --version
wine-8.16
the results when I try launching the game on a bare, WINEARCH=win32 prefix (after a successful installation) are... *maddeningly* inconsistent and unpredictable. Sometimes the game launches correctly, albeit without the FMVs, sometimes it crashes on a black screen, sometimes it gets through the splash screen, and crashes on the first frame of the main menu, sometimes it crashes in-between the menu pages. Once one of those behaviors manifests, it tends to persist between launches for some time, which I find strange, as the game folder doesn't change (diffed the contents and file perms), and the game process is killed after each launch (it doesn't seem to close correctly ever).
Logs attached, This one can be ignored: "Missing decoder: MPEG-1 Layer 3 (MP3) (audio/mpeg, mpegversion=(int)1, layer=(int)3, parsed=(boolean)false)", installed it via the appropriate gstreamer package (Arch), and game started playing music properly after I did it. Unfortunately, the cutscenes throw me then: no suitable plugins found: Missing decoder: Cinepak Video (video/x-cinepak, framerate=(fraction)15/1, width=(int)640, height=(int)480) And this decoder I cannot get to work, it's based on some broken lib32-gst-plugins-bad / lib32-gst-plugins-ugly AUR package that I cannot build
I tested by myself. No problem with a fresh prefix and wine-8.16
Uh, try launching it multiple times, it worked fine for me the first time.