http://bugs.winehq.org/show_bug.cgi?id=30554
--- Comment #7 from Athrun samurai_no_densetsu@yahoo.es 2012-04-30 13:57:38 CDT --- Actually the workaround patch solves the issue with wine-1.5.3, and yes, some textures issues happen but these also happened in the past. I have set a trace and this is what is happening:
--------------------------------------------------------------------- trace:d3d_surface:surface_allocate_surface (0x1db771e8) : Creating surface (target 0xde1) level 0, d3d format WINED3DFMT_ATI2N, internal format 0, width 128, height 128, gl format 0, gl type=0 err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 2566 trace:d3d_surface:surface_bind surface 0x1db77340, context 0x22825ce0, srgb 0. trace:d3d_surface:surface_bind Passing to container (0x1db770a8). ---------------------------------------------------------------------
But of course, unrelated.