https://bugs.winehq.org/show_bug.cgi?id=55458
--- Comment #1 from Oleg Nikulin owl2@etersoft.ru --- Created attachment 77315 --> https://bugs.winehq.org/attachment.cgi?id=77315 Test application source and binary
Attaching the DirectX 11 application mentioned earlier that demonstrates the issue.
Expected result: spinning cube with a red outline Result in wine: spinning cube without an outline
The cube itself is diplayed using the ID3D11DeviceContext::Draw method. The red outline is written to the stream-output buffer, and then the ID3D11DeviceContext::DrawAuto is used to display it.