http://bugs.winehq.org/show_bug.cgi?id=31994
--- Comment #28 from Starous starous@volny.cz 2012-10-23 12:06:58 CDT --- (In reply to comment #23)
(In reply to comment #22)>
If possible attach a wireshark debug...
By wireshark debug I mean wireshark packet capture... Menu Capture -> options -> select the interface, set the Capture filter to "port 55303". Let it run and start the game, after testing the game press Capture -> Stop, then File -> Save and attach the pcap file.
Hi, I sent separately two capture files - it looks (if I good understand their content) like the broadcast packet is really sent. BR