https://bugs.winehq.org/show_bug.cgi?id=45279
--- Comment #1 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to farmboy0+winehq from comment #0)
Created attachment 61539 [details] crash backtrace
This is new behaviour with wine 3.9, with wine 3.8 and older the game starts successfully.
This is mostly probably related to the switch to core contexts.
The following output is shown right before the crash:
003c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)". 003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)". 003c:err:d3d:wined3d_debug_callback 0x181218: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)".
Can you please attach a +ddraw,d3d8,d3d9,d3d log?