http://bugs.winehq.org/show_bug.cgi?id=33753
--- Comment #6 from papon.jonathan@laposte.net 2013-06-08 11:53:31 CDT --- Ok, I've added 2 attachement in both situation (when working as intended and when it's not).
My bad, I forgot to be more specific on my test case : Hosting a lan game from the client result in the game launching just fine, but ennemies can't be hit, and spells aren't working. Besides movement are working as intended (ie: you can see ennemies walking and trying to hit other entities; but any hit aren't triggered at all)